โ€ The Fairhaven Field Guide โ€

๐Ÿงฎ Crop Profit Calculator

Because Fairhaven's seasons only turn when you cast the ritual, the question is never "what month is it?" โ€” it's "how long will I stay?" Tell the ledger your season and your stay, and it will rank every specimen by coins per day.

This calculator runs on the same field records as the Crop Guide, pressed from the community wiki (CC BY-SA 3.0, as is this ledger). Coins/day is the wiki's measure: (sell price of a full harvest โˆ’ seed cost) รท days to grow โ€” a full harvest is several items from one sowing, which is why a bed out-earns a single fruit.
Season on the island

# Crop Seeds Grows in Harvests Net profit Coins/day

The Orchard, Kept Separately

Fruit trees don't belong in the seasonal race above: one 125-coin seedling from Kai's Treasures fruits in every season, forever, and never needs watering โ€” the ritual can't touch them. The wiki's coins/day for trees (initial growing time discounted) reads:

TreeMatures inThen fruits everyCoins/day
Apple ๐ŸŽ~15 days5 days22
Mulberry ๐Ÿซ~15 days5 days22
Orange ๐ŸŠ~16 days6 days18.3
Lemon ๐Ÿ‹~15 days5 days18
Lime ๐Ÿˆ~14 days4 days18
Pomegranate ๐ŸŒฐ~19 days9 days12.2

Plant them early and they quietly out-earn most beds for the rest of the game โ€” details in Beekeeping & Orchards.

How the ledger is kept

the ritual waits on you, not the other way round โ€” stay until the fennel's done paying โ€